Publications

 

Chapters in Books

 

·        Woodgate, D., Stanton Fraser, D., Gower, A., Glancy, M., Gower, A.P., Chamberlain, A., Dillon, T. and Crellin, D. (forthcoming 2009) ‘Using Mobile and Pervasive Technologies to Engage Formal and Informal Learners in Scientific Debate’ In T. Goh (Ed.) Multiplatform E-Learning Systems and Technologies: Mobile Devices for Ubiquitous ICT-Based Education. IGI Global.

·        Cobb, S. and Stanton Fraser, D. Multimedia Learning in Virtual Reality. pp.525-549. In the Cambridge Handbook of Multimedia Learning. Edited by Richard E. Mayer. Cambridge University Press. 2005.

·        Stanton, D., O’Malley, C., Bayon, V., Hourcade, J-P., Sundblad, Y., Fast, C., Cobb, S., Taxen, G and Benford, S. The KidStory Project: Developing collaborative storytelling tools for children, with children. pp. 75-93. Developing New Technologies for Young Children. Edited by John Siraj-Blatchford. Trentham Books Ltd, UK. 2004.

·        Stanton, D., Foreman, N., and Wilson, P. N. Uses of virtual reality in training: Developing the spatial skills of children with mobility impairments. pp.219-233. In G. Riva, B. K. Wiederhold and E. Molinari (eds.) Virtual Environments in Clinical Psychology: scientific and technological challenges in advanced patient-therapist interaction. IOS Press. 1998.

 

Articles in Journals

 

·        Kanjo, E., Benford, S., Paxton, M., Chamberlain, A, Stanton Fraser, D., Woodgate, D., Crellin, D. and Woolard, A. (2007) “MobGeoSen: Facilitating Personal GeoSensor Data Collection and Visualization using Mobile Phones” Personal and Ubiquitous Computing Springer ISSN.

·        Foreman, N., Stanton, D., Wilson, P. N., Duffy, H., Parnell, R. Transfer of spatial knowledge to a 2-level shopping mall in older people, following virtual exploration. 275-292 Environment & Behavior, Vol 37, 2. 2005.

·        Rogers, Y, Price, S., Randell, C, Stanton Fraser, D., Weal M. and Fitzpatrick, G. Ubi-learning: Integrating Indoor and Outdoor Learning Experiences. 55-59. Communications of the ACM. January 2005/Vol. 48, No. 1 2005.

·        Facer, K., Joiner. R., Stanton, D., Reid, J., Hull, R. & Kirk, D. Savannah: mobile gaming and learning? 399-409 Journal of Computer Assisted Learning. 20, 6. 2004

·        Wilson, P. N., Foreman, N., Stanton, D and Duffy, H. Memory for targets in a multi-level simulated environment: A comparison between able-bodied and physically disabled children. 325–338. British Journal of Psychology, 95, 2004.

·        Wilson, P. N., Foreman, N., Stanton, D., & Duffy, H. Memory for targets in a multi-level simulated-environment: Evidence for vertical asymmetry in spatial memory. 283-297. Memory and Cognition, 32(2), 2004.

·        Foreman, N., Stanton, D., Wilson, P and Duffy H. Successful Transfer of Spatial Knowledge from a Virtual to a Real School Environment in Physically Disabled Children. 67-74. Journal Of Experimental Psychology: Applied, Vol. 9, no. 2, 2003.

·        Price, S., Rogers, Y., Scaife, M., Stanton, D. and Neale, H. Using ‘Tangibles’ to Promote Novel Forms of Playful Learning. 169-185. Interacting with Computers, Elsevier, Vol. 15, no. 2, 2003.

·        Neale, H. and Stanton, D. Designing mobile technologies to support co-present collaboration. 365-371. Personal and Ubiquitous Computing, ACM/Springer, Vol. 7, no. 6. 2003.

·        Stanton, D., Wilson, P. and Foreman, N. Human shortcut performance in a computer-simulated maze: A comparative study. 315-331. Spatial Cognition and Computation. Vol. 3, No. 4. 2003.

·        Stanton, D. and Neale, H. Collaborative Behaviour around a computer: the effect of multiple mice on children’s talk and interaction. 229-239. Journal of Computer Assisted Learning (JCAL), Blackwell, Vol. 19, no. 2, 2003.

·        Stanton, D., Wilson, P., and Foreman, N. Effects of early mobility on shortcut performance in a simulated maze. 61-66. Behavioural Brain Research, Elsevier, Vol. 136, 2002.

·        Tlauka, M., Stanton, D., and McKenna, F. P. On the usefulness of dual aircraft displays consisting of track-up and north-up maps. 764-770. Ergonomics. Vol. 43, no. 6, 2000.

·        Foreman, N., Wilson, P., and Stanton, D. VR and Spatial Awareness in Disabled Children. Communications of the A.C.M., Vol. 40, no. 8, 1997. pp.76-77.

·        Wilson, P. N., Foreman, N., Gillett, R., and Stanton, D. Active versus passive processing of spatial information in a computer simulated environment. 207-222. Ecological Psychology, Vol. 9, no. 3, 1997.

·        Wilson, P. N., Foreman, N., and Stanton, D. Virtual reality, disability and rehabilitation. 213-220 Disability and Rehabilitation, Vol. 19, no. 6, 1997.

 

Published Conference Contributions

 

·        Kindberg, T, O'Neill, E., Bevan, C., Kostakos, V., Stanton-Fraser, D., Jay, T. Measuring trust in WiFi hotspots, To appear in proceedings CHI 2008.

·        Jay, T., and Stanton Fraser, D. 2008. The role of a cohort in the design and evaluation of pervasive systems. In ACM SIGCHI conference on Designing Interactive Systems (DIS 2008).

·        Woodgate, D, Stanton Fraser, D, Paxton, M., Crellin, D., Woolard, A. and Dillon, T. (under review). ‘Bringing School Science to Life: Personalization, Contextualization and Reflection of Self-Collected Data’. Paper submitted to WMUTE 2008.

·        Woodgate, D., Stanton Fraser, D., Crellin, D. and Gower, A. (2008) 'Mobile Learning in Context: School Science Data Collection as Legitimate Peripheral Participation?' In J. Traxler, B.Riordan and C. Dennett (2008). Proceedings of the MLearn 2008 conference: The Bridge from Text to Context, 7-10 October 2008, Ironbridge Gorge, Shropshire, UK.

·        Kirk, D, Rodden, T and Stanton Fraser, D. Turn it this way: Grounding Collaborative Action with Remote Gestures. To appear in Proc. of CHI 2007, San Jose, California, USA, ACM.

·        Seager, W and Stanton Fraser, D. Comparing Physical, Automatic and Manual Map Rotation for Pedestrian Navigation. To appear in Proc. of CHI 2007, San Jose, California, USA, ACM.

·        O'Neill, E., Kostakos, V., Kindberg, T., Fatah gen. Schiek, A., Penn, A., Stanton Fraser, D. and Jones, T. (2006). Instrumenting the city: developing methods for observing and understanding the digital cityscape. In Proc. UbiComp 2006, Orange County, California, USA, ACM.

·        Fatah gen. Schieck, A., Penn, A., Kostakos, V., O’Neill, E., Kindberg, T., Stanton Fraser, D., and Jones, T. (2006). Design Tools for Pervasive Computing in Urban Environment. In proceedings 8th International Conference on Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven, The Netherlands, Springer.

·        Kirk, D. and Stanton Fraser, D., Comparing Remote Gesture Technologies for Supporting Collaborative Physical Tasks.  Proc. of CHI 2006, Montreal, CA, ACM. (23% acceptance rate).

·        Woodgate, D. and Stanton Fraser, D. 'Escience, Science Education and Technology Integration in the Classroom: Some Practical Considerations' Proceedings of the 2nd IEEE International Conference on eScience and Grid Computing, Dec 4-6, Amsterdam, The Netherlands.

·        Stanton Fraser, D., Smith, H., Tallyn, E., Kirk, D., Benford, S., Rowland, D., Paxton, M., Price, S and Fitzpatrick G. The SENSE project: a context-inclusive approach to studying environmental science within and across schools, in Proc. International Conference on Computer Supported Collaborative Learning (CSCL). Taiwan. pp. 155-159, May 2005. (~30% acceptance rate)

·        Kirk, D. and Stanton Fraser, D. The Effects of Remote Gesturing on Distance Instruction, in Proc. International Conference on Computer Supported Collaborative Learning (CSCL), Taiwan, pp. 301-310, May 2005 (~30% acceptance rate)

·        Benford, S., Seagar, W., Flintham, M., Anastasi, R., Rowland, D., Humble, J., Stanton, D., Bowers, J., Tandavanitj, N., Adams, M., Row Farr, J., Oldroyd, A. and Sutton J. The Error of our Ways: The experience of Self-Reported Position in a Location-Based Game. The 6th International Conference on Ubiquitous Computing. (UbiComp). Nottingham, September 2004. Springer/ACM pp. 70-87. 2004. (18% acceptance rate)

·        Rogers, Y., Price, S., Fitzpatrick, G., Fleck, R., Harris, E., Smith, H., Randell, C., Muller, H., O'Malley, C., Stanton, D., Thompson, M. and Weal, M., Ambient Wood: Designing new forms of digital augmentation for learning outdoors. In Proc. Interaction Design and Children, ACM, New York. pp. 3-10. 2004

·        Tallyn, E., Stanton, D., Benford, S., Rowland, D., Kirk, D., Paxton, M., et al. Introducing eScience to the classroom. Proceedings of the UK e-Science All Hands Meeting, pp. 1027-1029, 2004.

·        Edmans, J. A., Gladman, J., Walker, M., Sunderland, A., Porter A. and Stanton Fraser, D. Mixed reality environments in stroke rehabilitation: development as rehabilitation tools. In Proceedings of the 4thd International Conference on Disability, Virtual Reality and Associated Technologies, pp. Oxford, pp.3-10 Sept 2004.

·        Fraser, M., Stanton, D., Ng, K. H., Benford, S., O’Malley, C., Bowers, J., Taxén, G., Ferris, K. and Hindmarsh, J., Assembling History: Achieving Coherent Experiences with Diverse Technologies. In Proceedings of ECSCW 2003, Helsinki, Finland, pp.179-198, Kluwer. 2003.(18% acceptance rate)

·        Price, S., Rogers, Y., Stanton, D. and Smith, H. A new conceptual framework for CSCL: Supporting diverse forms of reflection through multiple interactions. In Proceedings of Computer Support for Collaborative Learning (CSCL’03), Kluwer, pp. 513-523. 2003. (25% long paper acceptance rate)

·        Stanton, D., O’Malley, C., Fraser, M., Ng, M and Benford, S. Situating historical events through mixed reality: Adult-child interactions in the Storytent. In Proceedings of Computer Support for Collaborative Learning (CSCL) 2003, Kluwer, pp. 293-303. 2003. (25% long paper acceptance rate)

·        O’Malley, C. and Stanton, D. Tangible Technologies for Collaborative Storytelling. In Proceedings of the First European Workshop on Mobile and Contextual Learning, Birmingham, UK, 2002. pp. 3-6.

·        Stanton, D., Bayon, B., Abnett, C., Cobb, S and O’Malley, C. The effect of tangible interfaces on childrens collaborative behaviour. In Proceedings of Human Factors in Computing Systems (CHI), ACM Press, pp. 820-822. 2002. (15% acceptance rate)

·        Rogers, Y., Scaife, M., Harris, E., Phelps, T., Price, S., Smith, H., Muller, H., Randell, C., Moss, A., Taylor, I., Stanton, D., O’Malley, C., Corke, G and Gabriella, S. Things aren’t what they seem to be: innovation through technology inspiration. In Proceedings of Designing Interactive Systems (DIS) ACM Press. pp. 373-379. 2002. (22% acceptance rate)

·        Stanton, D., Neale, H. and Bayon, V. Interfaces to support children's co-present collaboration: multiple mice and tangible technologies. In Proceedings of Computer Support for Collaborative Learning. (CSCL), ACM Press. Boulder, Colorado, USA, , pp.342-352. January 2002.  (19% acceptance rate)

·        Stanton, D., Foreman, N., Wilson, P and Duffy, H. Use of virtual environments to acquire spatial understanding of real world multi-level environments. In Proceedings of the 4th International Conference on Disability, Virtual Reality and Associated Technologies 2002, Vesprem, Hungary, pp.13-19. 2002.

·        Boltman, A., Druin, A., Bederson, B., Hourcade, JP, Fast, C., Kjellin, M., Stanton, D., O'Malley, C., Cobb, S., Sundblad, Y. and Benford, S. The Nature of Children’s Storytelling With and Without Technology. In Proceedings of American Educational Research Association conference (AERA). April 1-5th, 2002, New Orleans. 2002.

·        Stanton, D., Bayon, V., Neale, H., Ghali, A., Benford, S., Cobb, S., Ingram, R., Wilson, J., Pridmore, T., & O'Malley, C. Classroom Collaboration in the Design of Tangible Interfaces for Storytelling. In Proceedings of Human Factors in Computing Systems (CHI 2001), ACM Press, Seattle, Washington, pp. 482-489. 2001.  (19% acceptance rate)

·        Abnett, C., Stanton, D., Neale, H and O’Malley, C. The effect of multiple input devices on collaboration and gender issues. In the Proceedings of European Perspectives on Computer-Supported Collaborative Learning (EuroCSCL) 2001, March 22-24, Maastricht, the Netherlands. pp. 29-36. 2001.

·        Stanton, D., Wilson, P., Duffy, H., and Foreman, N. Virtual environments as spatial training aids for children and adults with physical disabilities. In Proceedings of the 3rd International Conference on Disability, Virtual Reality and Associated Technologies, Sardinia, pp. 123-128. September 2000.

·        Benford, S., Bederson , B., B., Åkesson, K., Bayon, V., Druin, A., Hansson, P., Hourcade, J-P., Ingram, R., Neale, H., O’Malley, C., Simsarian, K.T. and Stanton, D. Designing Storytelling Technologies to Encourage Collaboration Between Young Children. In Proceedings of Human Factors in Computing Systems (CHI 2000), ACM Press, The Hague, The Netherlands, April 2000, pp. 556-564. 2000  (22% acceptance rate)

·        Druin, A., Alborzi, H., Boltman, A., Cobb, S., Montemayor, J., Neale, H., Platner, M., Porteous, J., Sherman, L., Simsarian, K., Stanton, D., Sundblad, Y and Taxen, G. Participatory Design with Children: Techniques, Challenges, and Successes. In Proceedings of PDC 2000, ACM Press, New York, pp. 226-268. 2000.

·        Stanton, D., Wilson, P., and Foreman, N. Using Virtual reality environments to aid spatial awareness in disabled children. Paper presented at the 1st European Conference on Disability, Virtual Reality and Associated Technologies. Maidenhead, Berkshire, UK, July 1996, pp. 93-101.

·        Stanton, D., Wilson, P., and Foreman, N. Virtual environments as aids to spatial learning in physically disabled children. Paper presented at The BPS Annual Conference, Edinburgh, p. 139, April 1996.

 

Conference Contributions (unpublished)

 

·        Stanton, D. and Neale, H. Designing mobile technologies to support collaboration. Equator internal report. Proceedings of the Equator Annual Review. Brockenhurst. October 2002.

·        Neale, H. and Stanton, D. Using video data to examine children’s collaborative behaviour at the computer . Symposium for Video Recorded Data in Educational Research. Computers and Learning Research Group, Open University, April 2002.

·        Price, S., Rogers, Y., Scaife, M., Stanton, D. and Neale.. Using Tangibles to Support New Ways of Playing and Learning. In Proceedings of the international workshop 'Interaction Design and Children', August 28-29, The Netherlands, 2002 pp.88-93.

·        Foreman, N., Wilson, P., Stanton, D., & Duffy, H. Finding places: VR use by mobility-impaired children and senior citizens. VIIth European Congress of Psychology, London, 1-6 July. 2001.

·        Foreman, N., Wilson, P., Stanton, D., & Duffy, H. Virtual Reality: Finding its place in special needs education. Into 2000: MENCAP, Millennium Dome, London, 16 November. 2000.

·        Neale, H. and Stanton, D. Evaluating Children’s Collaborative Story Creation. Workshop on the Evaluation of Learning Technology, London, November 1999.

·        Foreman, N., Wilson, P., and Stanton, D. Virtual reality use in remediating children’s spatial deficits. Proceedings of the 14th Annual Conference on Technology and Persons with Disabilities, Los Angeles 16-20th March 1999.

·        Wilson, P. N. Foreman, N. and Stanton, D. A Rejoinder. Disability and Rehabilitation, Vol. 20, no. 3,1998. pp. 113-115.

·        Wilson, P. N., Foreman, N. and Stanton, D.  Improving spatial awareness in physically disabled children using virtual environments. Simulation in Medicine Colloquium Digest IEE, December 2nd, 1998. pp. 196-201.

·        Foreman, N., Wilson, P., & Stanton, D. Recovery of spatial functions as assessed by means of virtual reality in children with impaired mobility. (Invited address). In Proceedings of Conference on Developmental Neurobiology, Institute fur Psychologie, Kiel University, Germany, 21-22 November 1997.

·        Foreman, N. P., Wilson, P. and Stanton, D. Virtual reality applications: Spatial competence and personal confidence. In Proceedings of the 7th TIDE Bridge Phase Workshop. European Commission. 1995.

 

All Other Works

         

(Commissioned Reports) 

·        Technical Report to BBC BBC JAM AR Study: Little Feet and Big Feet, Looking for the Sun, June 2006 with Prof. Rose Luckin, Institute of Education, Hilary Smith, University of Sussex, and Lisa Williams, Bath University

·        Woodgate, D. and Stanton Fraser, D. eScience and education: A Review. For the Joint Information Systems Committee. pp.1-60. 2005.

·        O’Malley, C and Stanton Fraser, D. Literature Review in Learning with Tangible Technologies. NESTA. Nesta Futurelab series, report 12. 2004.

 

(Project Reports)

·        Stanton, D. and Neale, H. Designing for Collaboration in Mixed Reality Environments: The Hunting of the Snark. Equator internal report. 2002.

·        Simsarian, K., Bederson, B., Hansson, P., Hourcade, J-P., Bayon, V., Taxén, G., Åkesson, K., Druin, A., Benford, S., Stanton, D. and Neale, H. D1.1: Shared Spatial Desktop Development. European Commission. 1999. (25%)

·        Boltman, A., Druin, A., Fast, C., Sundblad, Y., Kjellin, M., Svensson, S., Cobb, S., Neale, H. and Stanton, D. Deliverable D2.1: Education Environment Integration of Shared Desktop Storytelling. European Commission. 1999.

·        Cobb, S., Neale, H., Stanton, D., O’Malley, C., Druin, A., Boltman, A., Fast, C., Sundblad, Y., Kjellin, M. Deliverable D3.1: Evaluation of shared desktop storytelling. European Commission. 1999. 

·        Stanton, D. and McKenna, F. The effects of frame of reference on performance on a flight simulation task. MOD Corporate Research Programme. 1998

 

(Professional Journals)

·        Foreman, N., Wilson, P., and Stanton, D.  Can virtual experience assist the development of spatial awareness?, Ability, Vol. 15,  1995. pp.20-21.

·        Stanton, D., Foreman, N., and Wilson, P. Inside The Virtual Special School. Special Children, Vol. 101, 1997. pp.26-27.