Copyright © 1994, 1996, 1999 Information Geometers Ltd and The University of Bath
The first stage in the installation of svLis is to obtain OpenGL (if you're on an SG you should already have this) and GLUT (and maybe also some of the GLUT demonstration programs for testing). Get them all working, then start on svLis.
The compressed svLis distribution file for all Unix systems is a gzipped tar set. In the following svlis.tar.gz stands for one of linux_svlis.tar.gz, sun_svlis.tar.gz, or sg_svlis.tar.gz obtained by clicking on one of those highlights. The stages of the installation of svLis under Unix are:
Under Linux you can conflate the unzip and tar (steps 5 and 6) to
tar -xvzf svlis.tar.gzSvLis expects to find the xv utility in the search path; if it's not there you won't be able to see the results of interactive raytracing.
The files and directories that you will end up with in the svlis directory will be:
SvLis(3)
# SvLis created this file on Sun Feb 21 15:59:16 1999
model
{
268482224 L 0
box\interval\0, 10/, interval\0, 10/, interval\0, 10//
set_list
[
268482032 0
set
(
268481656 7 0 &
set
(
268481600 1 0
primitive
<
268481528 3 0 -
primitive
<
.
.
.
.
though the numbers will be different). The file created is a svLis model
of a cube intersected with a sphere. If you run bin/sv_tst_2,
this will read the model, then divide and facet it, then print some statistics.
Finally running bin/sv_tst_g should produce a picture of the model
(the process forks, so you will probably get a `program finished' message
before the graphics window appears). The faceting of this picture is deliberately
crude; you can refine it by picking the `Facet quality' menu item with
the right mouse button in the graphics window. Typing `?' in the graphics
window gives a list of options. Also, if you turn texturing on from the
menu, you should get the svLis logo tiled across the flat faces.
There are a number of other programs provided with svLis; for details of them see the svLis manual here.
